Brewing Bigfoot
Gameplay
Brewing Bigfoot is an online multiplayer exploration and crafting game where the player must track down the elusive Bigfoot. Gather ingredients from your surroundings and brew progressively more potent moonshine to help "enhance" your bigfoot tracking vision!
Controls
- WASD: Directional movement
- E Key: Interact with resources to gather them
- C Key: Give out a holler to see if any other players are around
- V Key: Whistle a little to see if any other players respond back
Multiplayer
Brewing Bigfoot uses a persistent backend server (hosted by Playroom) so all players can connect to a common game world and explore together. There are additional persistence features that allow your influence on the game world to continue existing beyond your play through. Every time you drink one of your crafted moonshine concoctions, the discarded jar is persisted for other players to see your binge long after you have left the game.
Credits
- Programmer/Artist/Game Design, Profour
- Programmer/SFX/BGM/Game Design, ImaPerson100
Developed using Godot 4.3-beta2, Aseprite, and FL Studio. All code, music, sfx, and artwork were created during PixelArtJam2024. The font used is KennyNL's freely available Kenny Fonts (License CC0).
Status | Prototype |
Platforms | HTML5 |
Authors | Profour, imaperson100 |
Made with | FL Studio, Godot, Aseprite |
Tags | Crafting, Exploration, Godot, Homebrew, Multiplayer, Short |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
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