Sea Sweeper
Gameplay
Sea Sweeper is a game where you pilot a small boat to help clean up the nearby polluted waters. Use your boat's crane to reach down and grab all of the large pieces of trash and make the oceans pristine again! The game also has passive multiplayer where you can see other players in the world with their own boats attempting to clean up the ocean. Make sure if you see another player that you say Ahoy!
The game was created for Code for a Cause with the theme "Keep Moving Forward!". The emphasis on cleaning up the ocean and driving your boat around were designed to meet this theme and charity focused cause of the game jam.
Controls
Keyboard and Mouse:
- WASD: Directional movement for player, tugboat, and crane control. Tugboat/crane control is only active when you are interacting with them.
- Mouse: Move camera/view
- Spacebar: Jump
- E Key: Interact with Crane/Tugboat cabin. (E to exit control as well).
- C Key: Ahoy!
- F Key/ Left Mouse Click: Lower your crane to grab items
Game Controller:
- Left Joystick: Directional movement
- Right Joystick: Move camera/view
- A Button: Jump
- X Button: Interact with Crane/Tugboat cabin. (E to exit control as well).
- Y Button: Ahoy!
- Left/Right Triggers: Lower crane to grab items
Multiplayer
Sea Sweeper uses a persistent backend server (hosted by Playroom) so all players can connect to a common game world and explore together. There is nothing special you need to do to play online, just simply play the web version of the game and you will automatically be playing in a multiplayer environment. The purpose of multiplayer is more to have fun in a common shared environment and goof around on boats together.
Credits
- Profour: Programmer, Artist, Animator, Game Design, Level Design
Attribution
- BGM: leohpaz: Seaside Village (CC-BY 4.0)
- BGM Ambient: Etienne Leplumey: SEA, calm WAVES, SEAGULLS and DUCKS, BOAT motor (CC0)
- SFX: Garuda1982: electric ferry motor sound atmo (CC0)
- SFX: Devy32: Boat Horn.aif (CC0)
- FONT: Font Diner: Permanent Marker (Apache)
Sea Sweeper was created in the span of five days for Code for a Cause using Godot 4.4 stable, Aseprite, Blender and Audacity. All code, game design, and artwork were created during the game jam.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Profour |
Genre | Adventure |
Made with | Blender, Aseprite, Godot, Audacity |
Tags | 3D, Arcade, boat, Casual, Cozy, Cute, Godot, Low-poly, Multiplayer, Relaxing |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Multiplayer | Server-based networked multiplayer |
Comments
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The game’s calm charm makes exploration a delight. Letting players use the boat’s horn would add a fun, personal touch to the journey.
Thanks for the nice comment! I still have a little bit more time before the jam submissions end and I was definitely planning to add the boat horn! Totally agree it will add a little bit more connection in the game.